
#WHY IS EA SPORTS RORY MCILROY PGA TOUR NOT WORKING PROFESSIONAL#
That is further improved through the use from two other third-party data sources - the PGA Tour's ShotLink and TrackMan - which not only gave the team real-world mechanics for ball movement, thanks to storing many thousands of shots from the PGA Tour itself, but also player motion and behaviour that has provided the animation specifics for each licenced professional in the game. And so, we were told, that when a ball interacts with the course, it will move across these minor spots in the same way it would for real. The bumps on the ground are in the exact same spot - as are the imperfections on the fairways and greens. At EAs E3 press conference in June 2014, the company presented footage of the next game in the series under the working title EA Sports PGA Tour (in which that.

First announced at E3 2014 under the working title EA Sports PGA Tour, it is expected to be released in June 2015. Impressively, this level of minute detail doesn't just help the look of the game but the feel. Rory McIlroy PGA Tour is an upcoming golf video game under development by EA Tiburon.

Augusta even gave the developer access to its tree health system, which accurately maps every flowerbed, tree and other types of flora to ensure they are placed in exactly the same position in the game as in real life. End of an Era EA Sports is Going to Stop Making PGA TOUR Games.

That's because every course was mapped using multiple methods - by helicopter using LiDAR technology, through high-resolution camera drones too, and by taking thousands of photos on the ground. McIlroy’s Battlefield 4 course, AKA Paracel Storm, plays out exactly as insanely as you’d hoped - all rough seas, looming.
